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"Bob Hughes" <omniverse@charter%net> wrote:
> "Bob Armstrong" <bob### [at] cosycom> wrote in message
> news:web.44174d8d9ca30044945ca8690@news.povray.org...
> > the figure is projected only on the front and back of planes
> > of the box . How do I make it solid thru the thickness of the box which is
> > what I expected by default ?
>
> You've encountered a common misconception. Objects in POV are not solid,
> merely surfaces, until acted upon by other objects not just textures.
> A possible solution could be to use height_field for the box-like object
> after creating a second image especially for that, and apply the image_map
> pigment onto it.
>...
> Hope that helps.
Thanks. After messing around with some problem with the .png file , perhaps
because it had white set as transparent ( inverting the colors in MS paint
caused the image to disappear ) I got it to work . I'm impressed it handles
the few bit wide ridges so well .
Boy , some of the images on your web site are intimidating .
Please tell me some of the images like
http://3digitaleyes.com/imagery/povrenders1/lcsrule_std were not
constructed from scratch .
Bob A http://CoSy.com
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